(GUI Game Design) in Substance Designer | "Procedural" GUI | No Bitmaps - just experimenting

(GUI Game Design) in Substance Designer | "Procedural" GUI | No Bitmaps/Vectors - just experimenting

Something created for fun :) It is basically GUI created without painting, drawing - so no bitmaps were used. I also didn't use any vector images etc. It is all done inside substnace Designer and is all node-based.

Creating GUI element in Substance Designer - it isn't "regular" technique, I'm trying to do something new in substance designer.GUI elements for RPG / Roguelike / Fantasy games created 100% in substance designer. This is a health bar (can be used for mana bar etc.) GUI design for games.

Watch Full process:

January 28, 2021